TL;DR -- Zero progress over the last 14 days. I didn't have a computer. I am back now with a clear schedule.
Status Update
I was away for the past two weeks. I didn't have a personal computer or any way to work on the project. Development stopped completely during this time.
The break is over. I'm back at my desk and I don't have any more travel or time away planned.
What's next
Priority #1 is regaining momentum. I'll be picking up where I left off:
- Testing Tiled for map design integration.
- Finalizing the procedural player animation system to bypass the asset production bottleneck.